Quinns: Listen up, ladies. Fiasco: A Game of Powerful Ambition & Poor Impulse Control (which you can buy from that same link) is very much outside the realm of what we usually cover. It’s a two hour table game, but it has no cards, cardboard, winners or losers. It has almost no rules. But despite that, it’s perhaps the best game you’ve never even conceived of.
All you’re paying for here is a very thin, very affordable book. And with this book, you and some of your friends are going to roleplay your evening away. And you’ll laugh like garbage disposal units doing it.
Yes, roleplaying. As in, Dungeons & Dragons. As in you describing what you do to the rest of the table. “I swing my sword at the orc!” before you roll dice and the dungeon master consults his charts, like some omnipotent medieval calculator, before telling you that the orc’s kneecap goes clattering away down a staircase.
The first two things you should know about Fiasco are: One, there’s no dungeon master. Everyone plays together. Two, Fiasco doesn’t simulate adventures. It creates hilarious, disastrous crime capers that will stick in your brain like chewing gum. For the rest of your life.